D.va can’t defense matrix Ramattra’s Nemesis form Pummel. Further, it’s not wise to even do this as the damage is severly mitigated by D.va’s armor. 60 x 30% is 42; damage per second is reduced to 70; D.va’s damage per second is over 150; mitigated by armor it is 102. D.va still wins with Missiles and Boosters in combination. His passive gives him 20% of damage done back as health, so he gets up to 120HP of self-heal from demeching her. While DVa could theoretically do 440 fusion canon damage (no crits) and 162 micro-missile damage in that time, Reaper's hitbox is way smaller, so she won't hit all of her pellets (maybe 50%?). Updated Oct 7, 2022 D.Va is one of the most popular tanks in Overwatch 2 thanks to her abilities, and this guide will help all players who choose her This article is part of a directory: Overwatch D.Va Ability Overview D.Va has 650 base health, divided into 350 health and 300 armor, and has 150 health while in Pilot form. As a Tank Hero, D.Va also gains access to the Tank role passive, reducing the effectiveness of knockbacks on her, and reducing the amount of Ultimate charge gained when damaging or healing her. To nerf DVA would mean actively reworking her to be similar to other Tanks where they have like 2 things they can do ever and then are useless if those two opportunities never happen, like how Hog is effectively only good at hooking targets out of position and doing damage and useless at anything past mid range, is a dead weight with hook on CD When you hit people for minimal damage on medium to long range it will show their health and help you spot targets that get low. Since DVa can easily dive, you can use this to scout out those damaged targets your dps players cant reaelly finnish of and pounce. From my experience there’s two main ways you can play d.va. TgEuS. Dva Feels completely useless. General Discussion. SonicWylde-1198 March 21, 2019, 10:59pm #1. Her mech melts so fast now, and DM is nearly impractical lately, whats her point again? 18 Likes. WidowsKiss-1950 March 21, 2019, 11:02pm #2. She can still dive squishy targets and deal massive damage to them. Mental Health Benefits. Starting 1 April 2022, Veterans applying for a disability benefit for certain mental health conditions will now receive immediate mental health coverage. Mental Health Benefits coverage includes treatment for service-related mental health conditions such as anxiety and depressive disorders, or trauma-and-stressor-related Cooldown: 10 seconds, stores 2 charges. Projects a bubble around Zarya that absorbs up to 200 damage, converting it into Energy. Shares a cooldown with Projected Barrier. Second Ability - Projected Barrier. Damage Absorbed: 200. Duration: 2.5 seconds, or after absorbing 200 damage. Cooldown: 10 seconds, stores 2 charges. The range is pretty much the same. It just doesn't have falloff like Doom's ult. Doom's ult does less damage the further you are from the center. D.Va's remech does 250 damage regardless of distance. The light gun deals 14 damage per projectile and fires 7 bullets per second, meaning an unsuited D.Va can deal 98 damage per second. The light gun holds 20 ammo per clip. D.Va is largely vulnerable in this state, so keep your distance from enemies and try to land as many shots as possible before your mech charges again. Headshot (or critical hit) is a property most - but not all - weapons and some abilities have that causes them to deal critical damage upon hitting an opponent's head hitbox. Melee and beam weapons are usually incapable of dealing headshots. Generally, a headshot gains a 2.0x damage modifier, meaning that they deal double the damage of a bodyshot (for example, Cassidy's Peacekeeper deals 70

how much damage does dva do